#ifndef _CCOLLIABLEEFFECT_H
#define _CCOLLIABLEEFFECT_H

#include "CEffect.h"

class CColliableEffect : public CEffect
{
public:
	//--------------------------------------------//
	//	Constructor and Destructor for this class //
	//--------------------------------------------//
	CColliableEffect();
	CColliableEffect( float Xpos , float Ypos , float deep , float XVelocity , float YVelocity , int width , int height );
	virtual ~CColliableEffect();

	//----------------------------------//
	//	Pulbic methods for this class	//
	//----------------------------------//
	void		Update			( float deltaTime );

private:
	//----------------------------------//
	//	Private methods for this class	//
	//----------------------------------//
};

#endif